Remastering Freefall


In Autumn 2016, Noble Rot’s founder, Chris McCard, invited me to test-drive their new Octane based GPU render farm. Reserved for studio’s internal use, the farm had an opening in its schedule, and I knew just the project to throw at it. I wanted to re-master Freefall, giving it a proper art direction pass.

Read More


Likes0 Comments6 Minutes

Remastering Freefall


In Autumn 2016, Noble Rot’s founder, Chris McCard, invited me to test-drive their new Octane based GPU render farm. Reserved for studio’s internal use, the farm had an opening in its schedule, and I knew just the project to throw at it. I wanted to re-master Freefall, giving it a proper art direction pass.

Read More


Likes0 Comments6 Minutes